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Topaz texture effects manual
Topaz texture effects manual













Improved all textures of the Normandy's outside.An optional file has been uploaded that restores the lights Removed lights on Quarian armour (including Tali) to be more in line with vanilla.This includes objects like conduits on the Normandy, the pilot seat and many miscellaneous items Improved ~50 normal maps for better detail and less artefacting due to compression of the textures.I've only scratched the surface of what's possible, more is coming. New AI models have enabled large improvements over many textures.Updated JimbobJeffers's Ultimate Miranda with v1.2.Major improvement of facial hair (eyebrows, eyelashes, beards) by JimbobJeffers.New textures for statues in Hock's vault.New textures for the Shadow Broker's goons.ClearanceClarence's textures: added Garrus outfit, Reckoner armor, Geth and Reaper units.Powered by AI, but manually tweaked to remove any seams and get the best possible quality New textures for ALL faces, scalp and hair textures.Fixed missing tongue in default femshep texture caused by corrupted PNG (thanks Jenya!).Redid normal and spec for DeadMeat's Defender armor, so it looks better and closer to vanilla.Fixed vanilla bug whereby FPS counter would be visible on the council stills at high FOV.

topaz texture effects manual

  • Fixed vanilla bug whereby some Turians displayed weird jaw colouring (bartender for example).
  • Fixed vanilla bug whereby C-Sec Turian guards' collar is rendered completely black, improved their armor textures.
  • Lite has slightly worse quality, but is still miles ahead of vanilla. FPS performance is the same, only memory usage is lowered, only useful for heavily modded setups where the 3.5GB memory limit can be reached. Now with a Lite version for lower memory usage.
  • Static Lighting for ME3 has been updated to v2, lots of additional textures were upscaled.
  • New textures that were still missing in ALOT: Turian NPCs, weapon textures (Cain and Black Widow), cubemaps in Normandy monitor's reflections, armor locker normal map, computers, lamps, a bunch of chairs, Bray's armor, Vorcha NPCs (removed custom vorcha meshes), main menu clouds, large computers, VI and Avina, torture chair, cubemaps in Citadel doors, combat fatigues, drop ships.
  • Maaaany small improvements and optimisations, mostly in the backend.
  • Support for standalone installation of mods, without ALOT.
  • ALOT Installer has been updated to version 4.
  • topaz texture effects manual

    Many thanks to the users who helped point out missing textures and helped testing the new textures (cristi1990an, Dwailing, Hadrorex, InfinityBeing, Nukleon, Paragon, ScifiIsMyJam101, STEVE HARVEY). There's really little left to work on now.

    #TOPAZ TEXTURE EFFECTS MANUAL UPDATE#

  • The goal of this update is to polish the already excellent state of ALOT and to fix any remaining bugs or inconsistencies.












  • Topaz texture effects manual